Game Programming for TeenseBook - 2009
Utilizes a hands-on approach to the fundamental principles and techniques of game programming, covering such topics as graphics, BlitzMax, audio, and special effects as it takes readers step-by-step through the process of creating a simple game.
Publisher: Boston : Course Technology PTR, ©2009.
Edition: 3rd ed.
Characteristics: 1 online resource (xiii, 349 pages) : illustrations
From the critics
Age SuitabilityAdd Age Suitability
SummaryAdd a Summary
There are no summaries for this title yet.
There are no notices for this title yet.
QuotesAdd a Quote
There are no quotes for this title yet.