Software Engineering for Game DeveloperseBook - 2005
Reference book about how a small team of developers can build a computer game using practices that are fostered by software engineering. It takes you through the major phases of the software engineering lifecycle and introduces you to the subjects named in the Software Engineering Body of Knowledge (SWEBOK).
Publisher: Boston, Mass. : Thomson Course Technology PTR, ©2005.
Characteristics: 1 online resource (1 volume) : illustrations.